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Wesnoth Units database

Lich Lord

(image)

Some liches are not the result of arcane rituals performed deep in the earth, but the result of a curse. Depending upon the cursee and the cursist, such problem could persist indefinitely. It is often whispered that the victims of such curses are themselves beings of greatest power, else why would they be targeted by one who could disfigure so hideously?

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. During battle, this unit can drain life from victims to renew its own health. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit can move unseen in deep water, requiring no air from the surface.

Information

Advances from:
Advances to:
Cost: 100
HP: 80
Movement: 6
XP: 150
Level: 4
Alignment: chaotic
IDLich Lord
Abilities: submerge

Attacks (damage - count)

(image)Baneblade
melee
8 - 4
arcane
drains
(image)chill tempest
ranged
13 - 5
cold
magical
(image)shadow wave
ranged
9 - 5
arcane
magical

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-50%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%